Currently working on a Sea Turtle. Textures are almost done for the time being, however there will be a couple of touch up later on when Lookdev starts. Texture Painting done in Photoshop and Mari. These are a few screenshots captured from Mari.
Have got the majority base detail sculpt in Zbrush. Currently the Sea Turtle is now in general T-position. Once its being posed the way for Final Image,Ill add in further details like skin stretching around the limb areas and etc.
Ive also rendered the Sea Turtle with Displacement Map exported from Zbrush. The results are pretty close between the renders from Renderman and Zbrush sculpt.
Below is a Sea Turtle Turntable rendered in Maya with Renderman.